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Confidentiel

Main Differences Between RDR2 and RDR1

A side-by-side look at how the original Red Dead Redemption and its sequel handle combat, cover and NPC reactions — sometimes RDR1 actually did things better.

Emplacement Validé

Comparison across both games.

Notes d'enquête

- Train physics: in RDR1 a train runs you over if you stand on the tracks; in RDR2 Arthur instinctively dives out of the way. - Blind firing: RDR1 lets you blind-fire fully hidden behind cover; RDR2 forces Arthur to step out and expose himself slightly. - Cover system: RDR1's cover is snappy and dependable; RDR2's is more restricted and sluggish to transition between. - NPC damage: RDR1 NPCs limp when shot in the foot and collapse when shot in both legs; RDR2 NPCs keep sprinting no matter how many times you shoot their legs.

Théorie de l'Affaire

Interesting for understanding the design trade-offs — RDR2 favours cinematic animation, RDR1 favoured reactive gameplay.

Route d'Investigation

Q: Is RDR1's combat better? A: In some ways — its cover and NPC injury reactions are more responsive than RDR2's. Q: Does RDR2 have better train behaviour? A: It is more cinematic — Arthur dodges instead of being flattened.

Investigation Comments

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