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Confidentiel

Never Drink Too Much in RDR2 (Drunk Mechanics)

RDR2 fully simulates getting drunk. Down too much whiskey or beer and Arthur's vision blurs, the camera sways, his speech slurs, and he can stumble, vomit and even pass out — sometimes waking up somewhere unexpected.

Emplacement Validé

Saloons across the map, or from drinks in your satchel.

Notes d'enquête

- Drink several alcoholic drinks in a saloon or from your satchel to trigger the drunk state. - The screen blurs and warps, controls become sluggish, and Arthur sways as he walks. - Drink enough and he vomits, stumbles, or blacks out entirely — occasionally waking up in a new location, robbed, or in a strange situation. - Drinking also slowly refills the Health core but drains it long-term if overdone.

Théorie de l'Affaire

A drink or two restores Health cores in a pinch, but binge drinking leaves you vulnerable. Sober up by waiting or eating before riding off.

Route d'Investigation

Q: What happens if Arthur gets too drunk? A: His vision warps, he stumbles and vomits, and he can black out and wake up elsewhere. Q: Is alcohol useful? A: In moderation it tops up your Health core, but overdoing it leaves you helpless.

Investigation Comments

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